Dr Peter Wright

Senior Lecturer in Speculative Fictions

Department of English, History & Creative Writing


I’m an academic and games designer with particular interests in critical and creative work in science fiction and fantasy literature, film, television and tabletop games. I currently lead Creative Writing’s modules in narrative game design, writing for tabletop roleplaying games and writing for digital adventure games.

I’ve written or edited a number of books on sf and fantasy, including Attending Daedalus: Gene Wolfe, Artifice and the Reader (2003), Shadows of the New Sun: Wolfe on Writing, Writers on Wolfe (2007), British Science Fiction Television (2005) and Teaching Science Fiction (2011).

More recently, I’ve published creative work for the Call of Cthulhu roleplaying game and been part of the development teams for John Carter of Mars and the forthcoming Dune: Adventures in the Imperium games. I have also led student development teams to produce 7TV: Pulp (2019), a skirmish game based on the American pulp adventure serials and fiction of the 1930s and 1940s and the forthcoming 7TV: Fantasy, which adapts the conventions of fantasy cinema and television into a tabletop battle game. Both games are co-productions between Crooked Dice Game Design Studio and Edge Hill University. Each project provides students with invaluable industry experience, creative practice in commercial contexts and a credited publication. Students who worked on 7TV: Pulp have gone on to work as editors, writers and freelancers for Oxford University Press, Superdry, Crooked Dice and Golden Goblin Press.

In addition to teaching undergraduate games modules, I have taught courses on science fiction, horror film, worldbuilding and design, narrative and utopian and dystopian fiction. I supervise undergraduate and postgraduate dissertations in literature, film, and games studies, and I‘ve supervised doctoral students working in cyborg cinema, popular fantasy fiction, blog fiction and computer game analysis.

My current research interests include the tabletop roleplaying game, adaptation studies, and wargame design. I welcome expressions of interest for postgraduate study from students wishing to undertake creative or critical work in science fiction, fantasy, and the tabletop roleplaying game.

Current Creative and Research Activities

  • Journal article: ‘Dicing with Adaptation: The Roleplaying Game as Adaptive Form’ with related articles on Star Wars, Doctor Who and The Prisoner;
  • 7TV: Fantasy;
  • Secrets of the Golden City, a 7TV: Pulp expansion.

Cthulhu Britannica London


Current teaching:

  • LIT 1014 Beyond Books
  • LIT 2026 Texts in Motion I: Appropriation and Adaptation
  • LIT 2027 Texts in Motion II Film Adaptation
  • LIT 3028 British Telefantasy
  • LIT 30125 Speculative Fiction
  • WRI 2015 Writing for Roleplaying Games
  • WRI 3015 Writing for Digital Adventure Games


Full details of all publications can be found in the Edge Hill Research Archive:

Selected Publications

  • ‘A Condition of England: The Critique of Racism, Sexism, and the “Back to Nature” Movement in the BBC’s Adaptation of Peter Dickinson’s “The Changes” Novels’, Science Fiction Film and Television, 6 (2) (2013), pp. 253-279
  • ‘Ringing the Changes: A Production History of the BBC’s Adaptation of Peter Dickinson’s “The Changes”, Science Fiction Film and Television, 6 (2) (2013). pp. 281-297
  • ‘Science Fiction from Text to Screen: Adaptation, the Novum and Cinematic Estrangement’, in Science Fiction Across Media: Adaptation / Novelization, ed. Thomas Van-Parys and I. Q. Hunter (Canterbury:  Gylphi, 2013), pp. 19-42
  • Teaching Science Fiction, ed. with Andy Sawyer (Basingstoke, Hampshire: Palgrave Macmillan, 2011)
  • ‘Expatriate! Expatriate! Doctor Who: The Movie and Commercial Negotiation of a Multiple Text’, in British Science Fiction Film and Television: Critical Essays, ed. Tobias Hochscherf and James Leggott (Jefferson, NC: McFarland & Co. 2011), pp. 128-142
  • ‘The Doctor (1963-)’, in Fifty Key Figures in Science Fiction, ed. Mark Bould, Andrew M. Butler, Adam Roberts and Sherryl Vint  (London: Routledge, 2009), pp. 71-76.
  • ‘Film and television, 1960-1980’ in The Routledge Companion to Science Fiction, ed. Mark Bould, Andrew M. Butler, Adam Roberts and Sherryl Vint (London: Routledge, 2009), pp. 90-101
  • Shadows of the New Sun: Gene Wolfe on Readers, Writers and Writing (Liverpool University Press, 2007)
  • ‘British Television Science Fiction’, in Blackwell Companion to Science Fiction, ed. David Seed (London: Blackwell, 2005), pp. 289-305
  • British Television Science Fiction, edited with John Cook (London: I. B. Tauris, 2005)
  • ‘Echoes of Discontent: Conservative Politics and Sapphire and Steel‘, in British Television Science Fiction, ed. John Cook and Peter Wright (London: I. B. Tauris, 2005)
  • ‘Intertextuality, Generic Shift and Ideological Transformation in the Internationalising of Doctor WhoFoundation: The International Review of Science Fiction, 92 (2004), pp. 64-90
  • Attending Daedalus: Gene Wolfe, Artifice and the Reader (Liverpool: Liverpool University Press, 2003)
  • The British Post-Alien Intrusion Film, in British Science Fiction Cinema, ed. I. Q. Hunter (London: Routledge, 1999)
  • The Shared World of Doctor Who from The New Adventures to The RegenerationFoundation: The International Review of Science Fiction, 75 (1999), pp. 78-96
  • Selling Mars: Burroughs, Barsoom and Expedient Xenography’, Foundation: The International Review of Science Fiction, 68 (1996), pp. 24-46
  • God Games: Cosmic Conspiracies and Narrative Sleights in Gene Wolfe’s The Fictions of the New Sun’, Foundation: The International Review of Science Fiction, 66 (1996), pp. 13-39
  • Grasping the God-Games: Metafictional Keys to the Interpretation of Gene Wolfe’s The Fictions of the New SunFoundation: The International Review of Science Fiction, 66 (1996), 39-59
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