Once a scenario has been compiled into a 3D visualisation, it is possible to save it in such a form that it can be shown on other platforms without the need for recompilation.
The long term aim is to develop scenario viewers on as many platforms as possible. Our current viewer is called ScenarioViewerU3D and it is based on the Unity 3D game development platform.
Detailed instructions on the use of ScenarioViewerU3D are given in this document: ScenarioViewerU3D-User-Guide-Version-023
The viewer can be downloaded from the Download page.